19-20 is rare, 18-20 is exceptional. When dark vision is still a viable option, but not unbalanced. Mirrorshard Blade : What is a shadow without a light to cast it? At 9th level, the shadowdancer gains further power through meditation on this enlightening topic. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. Move the shadow blade improvements to separate class features (so that you don't have a whole bunch of different features bundled up and "hidden" in one feature, this makes it easier to visualize feature spread), works on a "person". Yes. -Second Wind is for tanks. I didn't see the errors :( The wording for enchanting the shadow blade is ambiguous, and presumably you want it to use up a spell slot as though you were casting it. 1 Shadow Sight 2 Shadow Blades 3 Shadow Familiar 4 Shadow Jump 5 Shadow Mastery Starting at 3rd level, you can see 60 feet in darkness, both natural and magical. It's fine to have a class that excels in a few areas (the Bard class does this well) but if you have a full scaling sneak attack that far surpasses the maximum sneak attack --excluding the Inquisitive Rogue-- and doesn't even need advantage it seems a tad broken outright. I already removed the cantrips from spellcasting because half casters don't start with any. (You might end up with situations where slayer kills the target, leaving an unresolved attack. At lvl 6 extra attack comes on line and Shadow Blade actually makes it worthwhile to use for the Bladesinger. See "Attack Rolls" (PH, 194). When you attack with it, you make a melee weapon attack. And the level 17 Shadow blade, even more. Formatting needs fixing. Shadow Blade 2nd-level divination. (I'll give it. Dark Velocity. Let's say I am a level 5 sorcerer and I have already cast shadow blade.And I want to do the following on my next turn: Quicken green-flame blade for 2d8 (from shadow blade) + 1d8 (GFB dmg) on the main target and 1d8 + spellcasting modifier on the creature next to it.. Then as my action I Twin the GFB again, and I make the first attack on target 1 and second attack on the … I would do something like make the attack deal full sneak attack damage once a day. Class Features. We need to work on this class but I love the enthusiasm into making it. Assassins are trained in the art of dealing death, ranging from weaponry, poisons, or subterfuge. While the Assassins' weapon is a Dagger, … Pairing it with the Shadow Step ability greatly increases this ability. The ability modifier used for a melee weapon attack is Strength, and the ability modifier used for a ranged weapon attack is Dexterity. To Whomever created this class I Think this is the best Assassin ive seen Bannanameds (talk) 18:49, 26 December 2016 (MST). --Mr.IcedTea (talk) 08:05, 23 February 2018 (MST). once you cast it using a 5th- or 6th-level spell slot, the damage … I live in the UK so I really don't get Imperial, but I definitely will include a gp cost. In the same way, I think you can make a case that there are implicit rules to every spell. You must use the same modifier for both rolls. "5 minutes" isn't a duration used in 5e: try 1 minute (assumed to be the length of one combat), There are still features on levels where you gain new spell slot levels. -Second wind was supposed to go off the fighters hit die. Instantly hitting attacks for 25 rounds. To add some more thunder damage, we're going to use Booming Blade for our attack. When you attack with it, you make a melee weapon attack. Can't be helped at 5th level, since extra attack is standard at 5th; but you've added. Most assassins strike with physical weapons, and many burglars and spies use thieves' tools to infiltrate secure locations. You can use Strength or Dexterity (your choice) for the attack/damage because it creates a finesse weapon for you. (max 2 MiB). It's also worth noting that all the weapons in the Handbook are described by their damage dice only; for example the greatsword is listed as dealing "2d6" damage, not "2d6 + strength modifier". Weapon and Armor Proficiency. -Imperial vision ins't a huge problem. 17-20 should have some limitation to it (or drop it at 20th level instead), especially with the quadruple damage. Unclear why this has fewer hit points than a wizard, but is expected to fill in for a fighter role. Death Spray doesn't say what "the opponent" is (a creature you can see? Conclusion – Our Take on the Assassin 5E. Classes should have some mix of combat, exploration and interaction. -Dark Velocity is way to powerful. Doubling you movement outright is far past any classes mobility. We use modular words like "make a dexterity saving throw" rather than "add up your spell casting ability, proficiency, and add 8. They can be greedy, cold-hearted, secretive, or practical, but regardless of how a shadow assassin acts, they all embrace darkness and misfortune as natural things in people's li… A shadow assassin is proficient in all simple weapons, all light weapons, as well as bolas, net, repeating crossbow (light only), shuriken, spiked chain, and whip.The shadow assassin is proficient with light armor and small shields, but not heavy shields or tower shields. Street Saint Shadow Assassin D D 5e Rogue Subclass Inspired. Perhaps seeing the changes will help you improve your future writing. This means, we're going to deal 3d8+dex (Shadow Blade)+3d8 (Booming Blade) + 7d6 Sneak Attack damage, which we can max out to 95 or to 185 on a critical hit. The spell conjures, explicitly, a weapon, but makes no specific exception to the general rule, so the normal logic for attack and damage rolls is used. The character must kill someone for no other reason than to join the assassins. Bannanameds (talk) 16:40, 27 December 2016 (MST), Hopefully this satisfies Maramusine while staying true to the origional creators ideas.Bannanameds (talk) 18:20, 27 December 2016 (MST). He joins Locke and his companions for a time, only to … Assassins excel by moving in stealth, becoming a nearly invisible target. Creation, Fabricate, Swift Quiver: implies that you follow the usual rules for whatever kind of thing you create. It counts as a simple melee weapon with which you are proficient. The Assassin class is a mobile class with decent burst damage, but is fragile. Fandom Apps Take your favorite fandoms with you and never miss a beat. Does it substitute for the "free hand" for Somatic components, or some other meaning? Dark Velocity. https://rpg.stackexchange.com/questions/123192/do-i-get-to-add-my-dexterity-bonus-to-my-damage-rolls-with-shadow-blade/123214#123214. Shadow Dancers learn to tap into magic from the plane of shadow. You gain multiple instances of Second Wind unlike a fighter, allowing this class to have a large amount of survivability. Blade Barrier, Cloud of Daggers, Guardian of Faith, Magic Missile: doesn't use the word "weapon", and specifies a non-attack method of damage. In the first release of Blade & Soul Assasin is available only to the Jin. "To hell these meta archers\necros\miners. STMR KagenuiKagenui STMR KagenuiKagenui A lethal assassin from a tale of espers and humans, told in a distant world—his face and true identity cloaked in darkness. He can also activate it … But i had time to think about it and i have thought of solutions we can do to make the class have the feel of a fighter-rouge. The bold ones are major issues in my personal opinion I can enchant the blade with "any spell", surely that can't be right? Casing The Joint D D 5e Rogue Optimisation Guide. You weave together threads of shadow to create a sword of solidified gloom in your hand. I would suggest making it only up to a certain level that the immunity is in effect. There are various ways to portray assassins in Dungeons & Dragons for 5th Edition, and we shall delve into ways to maximize their combat capabilities. The major issue I've run into is that not only are the archetypes at the end of the class poorly worded, it's in a difficult to read font. https://rpg.stackexchange.com/questions/123192/do-i-get-to-add-my-dexterity-bonus-to-my-damage-rolls-with-shadow-blade/131659#131659. a spell attack from a different class)? It already has a teleport (Shadow Step) with a 1st level spell slot, and uncanny dodge later on and even evasion. Charging the blade is a problem. See "Attack Rolls" (PH, 194). 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